As for mods as in content changes, the Horn of the Abyss mod is hands-down the best thing out there. The developers aim to make it feel like something New World Computing would've developed, and it shows. They've rebalanced the existing towns, added a tenth town (the Cove), new creatures, new map objects, and even new campaigns.
Open your location of Steam and go to data\maps\ (PL,ENG etc.) \Steam\steamapps\common\Heroes of Might & Magic III - HD Edition\data\maps\PL And save it here in game it will be named Random Map in scenario List Have fun !! (Sorry for Gramma errors. When you spot it please note it in coments. Thank You)
For example, I'll have scenarios where the computers get tons of towns/resources, while I have a few towns but a treasure zone. That way, the battles feel endgame. In terms of actual solo scenarios, I always found myself playing Meeting in Muzgob and Tovar's Fortress multiple times as a kid. 2. Quirinus42.
The best part of HOMM III is exploring the richly detailed world maps. Activities are split between the three components of play: exploring, building cities, and engaging in combat.
Karten / Maps. nach unzähligen Spielen wächst der Wunsch nach neuen Karten. Eine Google-Suche hat nicht die gewünschte Klarheit gebracht, ob und wie man neue Karten in die HD Version auf Steam einfügen kann. Vielleicht gibt es ja jemanden unter euch, der mir bei meinem Problem helfen kann.
Very few maps give you the opportunity to have seven level 4 Mage Guilds (and a few at level 5) so you can have very powerful magic heroes that will transfer over to the next map. Once you're finished attack O4a, which will have very few troops and will be an extremely easy battle, you will win this map.
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heroes of might and magic 3 best maps